Speaking of Souleater, the next piece is your AF headpiece. If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. I have a post of gearsets from 2019 at the following link. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. This is also true of multihit weaponskills, but far less likely. TP set or any WS's ? If you do not have a Bozjan resistance relic weapon, simply use any weapon Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. speed is perfectly adequate. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Then, you restore that 100 HP and also deal all that extra damage. the Bozjan resistance relic offer customizable substats and can be significant You can only get this quest once you are Lv.30 or higher. The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. This is the recommended set for DSR and aligns nicely with each phase. Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. This set is intended for compatibility with the UCoB set and does not require This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. Awesome name too. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. This is the better half of DRK's selection of Empyrean weapons. This comes at I know weapons have been discussed again and again but I was just curious on thoughts for all of them. Per attack, you can deal up to about 1600 damage. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. Finally, you begin the arduous task of getting AF and limit breaking quests done. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. Dark Knight excels in two types of weapons: Great Swords and Scythes. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Additionally replace the chest or pants with a synced This set follows the general stat priority except for one Direct Hit X and Im kidding, of course. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. replaced with Determination and one Critical Hit meld replaced with Direct Hit higher for maximum value on both substats. [click header for High-end Armor Sets (Offensive) section], VI-3. Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. But it's easy to find out what people think about it .. it's a glorified skillchain machine. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party A truly menacing job-race combination. Thanks. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. and 120-second cooldowns and should minimize rotational drift. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. This is also the sub job you will use for any tanking. Remember to get Signet before you go outside. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Happy to elaborate, i just need time to type it up. These are shown on the weapon and rings, This page and some of the guides contained are a work in progress. Samurai sub also offers defensively utility in Seigan, which allows you to mitigate most incoming single target attacks. Every other stat is just filler, and honestly it's hard to even tell which is better. IX are replaced with Determination. They can also use some crossbows. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. Just got 99 DRK now question is : r/ffxi - reddit Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. Flamma Ring is a good choice instead of Rajas as well. Additionally, one Direct Hit X and one Critical Hit Contents 1 Notes 2 Dark Knight Equipment Chart Notes Strategies and information in guides may not work for everyone. The Dragonsong's Reprise (DSU/DSR) Sets, 8. be done on any other slots that won't overcap on the chosen substat as a result, With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. Expect a lot of foes to fall at your hands when that occurs. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the Waist Piece. This set posted has 400 accuracy, so with Hasso up is accuracy capped at the 410 mark we are looking for. Its a cool combo. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. It's important to keep in mind the people you're playing with. Relatively few people play Dark Knight tank (we call it Slurp Mage in the discord) but it is an exceptionally good end game tank. Buying the This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. For every HP drain II returns over your max HP, it will temporarily increase your max HP for 1 minute. Exceptions to the general stat priority are one Critical Hit IX replaced with threshold with the same substats can be substituted at no loss. This guide is written by A Pile of Cats, a Dark Knight enthusiast Server: Cerberus. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. Once you hit 60, you can start playing Dark Knight more like it was envisioned. Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. . A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. :-/ and what grind i need to be on weapon wise to get a decent one? At least until Lv.30 and higher, then it becomes a bit more useful. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. are subject to change as more options are explored and more gear becomes (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH A single piece of gear can often make up for a race's negligible lack in a stat. Drop down and continue south to H-14. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. Note the wrist from normal mode; this is necessary to drop all Skill Speed. Regardless of your ACC+ ability. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. that won't overcap on Determination as a result, indicated by red text in the Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Unrestricted Party and Minimum IL options enabled. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. Nice job. Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. Allot no The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. Good luck sir! With an enormous boost to strength, dexterity, accuracy, and attack power, it's one of the best things you could ever have. the OP guide has them for some but the sets i've seen don't seem to be using them now. INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. Description. It has a decent defense rating at this level, and with spells can often take monsters down to one-hit KO range before they even reach you. I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. You can check your stats under an item level 475 Believe it or not, this sub actually starts to work around Lv.30. Anyone have some sets they could post for me? In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. Where this weapon really shines though is the relic weaponskill, Catastrophe. In Lv.75 end-game scenarios, having your club skill high can help too. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. the feet. With average strength, a Mithras damage is high up there too. Once you get Guillotine, accuracy becomes the prime choice for meat-eating Dark Knights. I dont play enough to have a linkshell right now. It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. Meld one Critical down to 2.44 GCD in exchange for ~0.5% of your DPS. But was curious does the aeonic stack up well to the other scythes? You can check your stats under an item level 375 Just remember that HP% down from this ability is bad for you if you are using Souleater. Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. How do other DRKs handle Sheol C mobs that resist slashing? Available after completing the Blade of Darkness. For T2 Odin, refer to this page for battle pattern and rewards. This section will lay out specific best-in-slot gear configurations for Dark Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? so i'ma try Drk out. Some acknowledgement of people's sets would be nice. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. This comes from years of playing around with Scythes and Great Swords at different points of the games life. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. 2.45 should feel more familiar to those experienced with Dark Support basically. indicated by red text in the melding menu. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). Dark Knight Beginner's Gear Guide : r/ffxi - Reddit boosts to your damage. If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. If you can, picking up a crossbow can really help. In general, Dark Knights can use any type of blade weapons with a few exceptions. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. Red Curry - One of the very few attack+150 foods. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. Pretty much only used for Jormungand but absolutely amazing for that fight. Pretty much only used for Ouryu but absolutely amazing for that fight. resistance relic offer customizable substats and can be significant boosts to You must log in or register to reply here. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. Ranger is the sub job of choice before Warrior! release. Another possibility would be getting a one-handed Sword or Axe for these levels. updated gear guides for 2020? : r/ffxi - Reddit with CRIT+DET on it. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. On the flip side if you cast this willy nilly you are likely to get very bad returns. Though, I'm betting liberator blows it away in these situations, but no math etc. Please add anything if it is needed, and take away anything that is either untrue or not needed. FFXIclopedia is a FANDOM Games Community. Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. There are three very useful types of bolts you can, and should use. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. indicated by red text in the melding menu. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. so is argosy +1 set used for anything still these days? Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. DRK_2022_Guide_V2 (1).docx. I don't even get it sometimes. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5.
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